Program Overview

tentative program


Day 1 - Monday - Oct 14th (Friendship Palace, Friendship Hotel)


Time

Meeting Room3

Meeting Room5

Meeting Room7

Meeting Room9

09:00 - 10:30

W3: Mixed Reality and Accessibility

Doctoral Consortium

W4:Augmenting Cities and Architecture with Immersive Technologies

W6:AR & MR Technology for Ubiquitous Educational Learning Experience

10:30 - 11:00

Coffee Break

11:00 - 12:30

W3: Mixed Reality and Accessibility

Doctoral Consortium

W4:Augmenting Cities and Architecture with Immersive Technologies

W6:AR & MR Technology for Ubiquitous Educational Learning Experience

12:30 - 13:30

Lunch Break- First Floor

13:30 - 15:00

W3: Mixed Reality and Accessibility

SLAM challenge

T1: OpenARK — Tackling Augmented Reality Challenges via an Open-Source Software Development Kit

W6:AR & MR Technology for Ubiquitous Educational Learning Experience

15:00 - 15:30

Coffee Break

15:30 - 17:00

W3: Mixed Reality and Accessibility

SLAM challenge

T1: OpenARK — Tackling Augmented Reality Challenges via an Open-Source Software Development Kit

W6:AR & MR Technology for Ubiquitous Educational Learning Experience


Day 2 -Tuesday - Oct 15th (Friendship Palace, Friendship Hotel)


Time

Juying Ballroom (Second Floor)

09:00 - 09:30

Opening Session

09:30 - 10:30

Keynote 1: Academician Wen Gao

AVS3 -- A New Generation of Video Coding Standard for Super High Vision and VR/AR

10:30 - 11:00

Coffee Break 

11:00 - 12:15

S1: Tracking and Reconstruction

11:00 - 11:15

Hierarchical Topic Model Based Object Association for Semantic SLAM (TVCG)

11:15 - 11:30

Towards SLAM-based Outdoor Localization using Poor GPS and 2.5D Building Models

11:30 - 11:45

Camera Relocalization with Ellipsoidal Abstraction of Objects

 

11:45 - 12:00

Efficient 3D Reconstruction and Streaming for Group-Scale Multi-Client Live Telepresence

12:00 - 12:15

Tangible and Visible 3D Object Reconstruction in Augmented Reality

12:15 - 13:15

Lunch Break - First Floor

13:15- 14:45

S2: Modeling and Rendering

13:15- 13:30

Real-Time View Planning for Unstructured Lumigraph Modeling  (TVCG)

13:30- 13:45

3D Virtual Garment Modeling from Photos

13:45- 14:00

Spatially-Varying Diffuse Reflectance Capture Using Irradiance Map Rendering for Image Based Modeling Applications SJMSZ

14:00- 14:15

Augmented Environment Mapping for Appearance Editing of Glossy Surfaces

14:15- 14:30

Coherent rendering of virtual smile previews with fast neural style transfer]

14:30- 14:45

Real-Time Mixed Reality Rendering for Underwater 360° Videos

14:45 - 15:15

Coffee Break 

15:15 - 16:30

S3: Acquisition & Manipulation

15:15 - 15:30

AR HMD Guidance for Controlled Hand-Held 3D Acquisition  (TVCG)

15:30 - 15:45

VR Props: An End to End Pipeline for Transporting Real Objects into Virtual and Augmented Environments

15:45 - 16:00

Manipulating 3D Anatomic Models in Augmented Reality: Comparing a Hands-Free Approach and a Manual Approach

16:00 - 16:15

DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays

16:15 - 16:30

VPModel: High-Fidelity Product Simulation in VirtualPhysical Environment  (TVCG)

16:30 -17:30

Posters Teasers Group

17:30 -19:30

Poster Session A  - Juxian Ballroom

19:30 -21:00

Welcome Reception

10:00 - 19:30

Exhibition - Juxian Ballroom


Day 3 - Wednesday - Oct 16th  (Friendship Palace, Friendship Hotel)


Time

Juying Ballroom  (Second Floor)

08:30 - 09:30

S4: Spatial Augmented Reality & Near Eye Displays

08:30 - 08:45

Animated Stickies: Fast Video Projection Mapping onto a Markerless Plane through a Direct Closed-Loop Alignment  (TVCG)

08:45 - 09:00

Projection Distortionbased Object Tracking in Shader Lamp Scenarios  (TVCG)

09:00 - 09:15

Towards a Switchable AR/VR Near-eye Display with Accommodation-Vergence and Eyeglass Prescription Support  (TVCG)

09:15 - 09:30

Varifocal OcclusionCapable Optical See-through Augmented Reality Display based on Focus-tunable Optics  (TVCG)

09:30 - 10:00

Coffee Break 

Poster Session B - Juxian Ballroom

10:00 - 11:00

Keynote 2: Prof. Xiaoou Tang

AI + AR: Magic in the AIR

11:00 - 12:30

 Industry Forum

12:30 - 13:30

Lunch Break - First Floor

Poster Session B - Juxian Ballroom

13:30 - 14:45

S5: Perception & Presence

13:30 - 13:45

FVA: Modeling Perceived Friendliness of Virtual Agents Using Movement Characteristics  (TVCG)

13:45 - 14:00

Studying Exocentric Distance Perception in Optical SeeThrough Augmented Reality

14:00 - 14:15

Influence of Personality Traits and Body Awareness on the Sense of Embodiment in Virtual Reality

14:15 - 14:30

Is Any Room Really OK? The Effect of Room Size and Furniture on Presence, Narrative Engagement, and Usability During a Space-Adaptive Augmented Reality Game

14:30 - 14:45

Effects of “Real-World” Visual Fidelity on AR Interface Assessment: A Case Study Using AR Head-up Display Graphics in Driving

14:45 - 15:15

Coffee Break 

Poster Session B - Juxian Ballroom

15:15 - 16:30

S6: Locomotion

15:15 - 15:30

Sick Moves! Motion Parameters as Indicators of Simulator Sickness  (TVCG)

15:30 - 15:45

Walking Your Virtual Dog: Analysis of Awarend Proxemics with Simulated Support Animals in Augmented Reality

15:45 - 16:00

Prediction of Discomfort due to Egomotion in Immersive Videos for Virtual Reality

16:00 - 16:15

Accurate and Fast Classification of Foot Gestures for Virtual Locomotion

16:15 - 16:30

Estimation of Rotation Gain Thresholds Considering FOV, Gender, and Distractors  (TVCG)

16:30 - 17:15

Pitch your Lab

18:30 - 20:30

Olympic Village night - Bird's nest

10:00 - 17:30

Demo - Meeting Room 3

10:00 - 17:30

Exhibition - Juxian Ballroom

Day 4 - Thursday - Oct 17th  (Friendship Palace, Friendship Hotel)


Time

Juying Ballroom

08:30 - 09:45

S7: Multimodal & Long Term Usage

08:30 - 08:45

Face/On: Multi-Modal Haptic Feedback for Head-Mounted Displays in Virtual Reality  (TVCG)

08:45 - 09:00

Non-Visual Cues for View Management in Narrow Field of View Augmented Reality Displays

09:00 - 09:15

Is It Cold in Here or Is It Just Me? Analysis of Augmented Reality Temperature Visualization for Computer-Mediated Thermoception

09:15 - 09:30

DeepTaste: Augmented Reality Gustatory Manipulation with GAN-based Real-time Food-to-Food Translation

09:30 - 09:45

Mixed Reality Office System Based on Maslowʼs Hierarchy of Needs: Towards the Long-Term Immersion in Virtual Environments

09:45 - 10:15

Coffee Break

10:15 - 11:15

Keynote 3: Dr.techn. Dieter Schmalstieg

A research agenda for situated visualization 

11:15 - 12:30

S8: Collaboration & Entertainment

11:15 - 11:30

Conveying spatial awareness cues in xR collaborations  (TVCG)

11:30 - 11:45

Improving Information Sharing and Collaborative Analysis for Remote GeoSpatial Visualization Using Mixed Reality

11:45 - 12:00

Sharing Manipulated Heart Rate Feedback in Collaborative Virtual Environments

12:00 - 12:15

ObserVAR: Visualization System for Observing Virtual Reality Users using Augmented Reality

12:15 - 12:30

Understanding Users' Preferences for Augmented Reality Television

 

12:30 - 13:30

Lunch Break -  First Floor

13:30 - 14:45

S9: Selection & Text Entry

13:30 - 13:45

ReconViguRation: Reconfiguring Physical Keyboards in Virtual Reality  (TVCG)

13:45 - 14:00

Pointing and Selection Methods for Text Entry in Augmented Reality Head Mounted Displays

14:00 - 14:15

Performance Envelopes of Virtual Keyboard Text Input Strategies in Virtual Reality

14:15 - 14:30

Enhanced Geometric Techniques for Point Marking in Model-Free Augmented Reality

14:30 - 14:45

The Importance of Intersection Disambiguation for Virtual Hand Techniques

14:45 - 15:15

Coffee Break 

15:15 - 16:45

S10: Training & Learning

15:15 - 15:30

Annotation vs. Virtual Tutor: Comparative Analysis on the Effectiveness of Visual Instructions in Immersive Virtual Reality

15:30 - 15:45

Investigating Cyclical Stereoscopy Effects over Visual Discomfort and Fatigue in Virtual Reality while Learning

15:45 - 16:00

A Comparison of Desktop and Augmented Reality Scenario Based Training Authoring Tools

16:00 - 16:15

Measuring Cognitive Load and Insight: A Methodology Exemplified in a Virtual Reality Learning Context

16:15 - 16:45

Acceptance and Effectiveness of a Virtual Reality Public Speaking Training

16:45 - 17:30

Closing Session

10:00 - 17:30

Demo - Meeting Room 3

10:00 - 17:30

Exhibition - Juxian Ballroom


Day 5 - Friday - Oct 18th  (Friendship Palace, Friendship Hotel)


Time

Meeting Room3

Meeting Room5

Meeting Room7

09:00 - 10:30

W1:Mixed/Augmented Reality and Mental Health

W2: Extended Reality for Good (XR4Good)

T3:Bridging the Gap between Research and practice in AR

10:30 - 11:00

Coffee Break

11:00 - 12:30

W1:Mixed/Augmented Reality and Mental Health

W2: Extended Reality for Good (XR4Good)

T3:Bridging the Gap between Research and Practice in AR

12:30 - 13:30

Lunch Break (lunch will be provided by the organizer)

First Floor

13:30 - 15:00

T2:Interaction Paradigms in MR – Lessons from Art

W2: Extended Reality for Good (XR4Good)

W5: XR-aided Design (XRAD): next generation of CAD tools

15:00 - 15:30

Coffee Break

15:30 - 17:00

T2:Interaction Paradigms in MR – Lessons from Art

W2: Extended Reality for Good (XR4Good)

W5: XR-aided Design (XRAD): next generation of CAD tools



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